It’s not a huge departure from the themes and gameplay of the last two Persona games, but there are enough successful tweaks to the formula that Persona 5 feels both familiar and wonderfully new.
As fans know, 50 hours is maybe the halfway point in Persona, so we’re not quite done yet. In the meantime, here are five things we’re absolutely loving about Persona 5.
It was today in 2009 that Demon’s Souls came to North America, introducing a new kind of action-RPG games that would challenge players to survive brutal, yet rich gothic worlds with the Souls series.
The Shin Megami Tensei series is a staple of Japanese roleplaying game design. Where other established franchises have moved away from their roots or ventured into new genres and mechanics for evolving player expectation, many of the SMT games have stayed faithful to a certain style, evolving what needs to be evolved and keeping other enjoyable and beloved systems in play...
It was today that this bizarre adventure hit North American shelves and entered our dreams and nightmares with its punishing difficulty and unique take on fast-paced puzzle solving.
This day back in 2008 in particular saw the release of Persona 4: arguably the most approachable, popular and also most narratively exploratory of all of Atlus’s illustrious RPGs.
If you thought taking the characters of a fan-favorite role-playing game and throwing them into a fighting game was as drastic a departure for the Persona series as was humanly possible, Persona 4 Dancing All Night proves otherwise. Combining the beloved grind-fest RPG with a rhythm game takes Atlus' outside-the-box thinking to a whole new level. All the characters you've spent hundreds of hours with over the course of the past few years return again, only this time they've set their sights on saving the world through the universal language of dance. It shouldn't work. Persona 4 Dancing All Night is probably the largest deviation from the core concept a franchise has ever received, yet somehow, it manages to be everything fans could possibly have hoped for.
The 2007 PlayStation 2 hit RPG is getting an overhaul. That's right — Odin Sphere's watercolor-esque visuals are being redone for PS4, PS3 and PS Vita.