Looking Back On 'Mega Man' With Ian Flynn [Interview]
When it debuted in 2011, it didn't take long for Mega Man to become one of my favorite comics. The all-ages action of one of my favorite video game franchises was blended with storytelling that took the games' simple premise of a good robot battling against an evil scientist and used it to explore complicated questions of morality, forgiveness, and the nature of war. It never stopped being a fun, high action adventure, but it also never talked down to its audience, and that was a combination that made it great. Now, after almost five years, the series is coming to an end this week with Mega Man #55. To mark the occasion, ComicsAlliance spoke to writer Ian Flynn about how his version of Mega Man came to be, and the influences he drew on to create those stories.