A Pioneer Flight Into The Souls of Sound: Celebrating Amplitude
These days, when we look at industry of music and rhythm games, it’s hard not to think of Harmonix. The development studio has been a master force and pioneer of the genre for over a decade with its work on the Guitar Hero, Rock Band and Dance Central franchises. However, there was time when Harmonix was still figuring it out and had a long ways to go. This initially led to the creation of a game called FreQuency and when the game garnered positive attention, but not commercial success, they attempted to fine tune it with better gameplay mechanics and a better soundtrack. The result would be Amplitude, and it hit shelves on this day back in 2003.