Once they exhausted World War II as a setting, most military shooters were content to look to the modern era, or even the future, as venues for players to explore warfare. Where it worked for some developers, the Battlefield series just seemed off in this updated age. Both Battlefield 3 and 4 were adequate, but they lacked the punch of earlier entries, and Battlefield Hardline was such a drastic departure from the norm, it became the ultimate outlier in the franchise.
After attempts at finding a place in the current climate, DICE has decided instead of forecasting potential futures that looking back at how we got here could be just as exciting. With Battlefield 1, DICE has reinvigorated the franchise with a smart campaign, and invested more into the consistently solid multiplayer with new options that strengthen an already impressive foundation.
While many other games would have petered off and sequeled up by now, World of Warcraft is a beast unlike any other, and has continued to evolve, changing, shifting, altering itself with each expansion pack until it barely resembles its original iteration. World of Warcraft: Legion brings a new transformation to WoW, making it into something smaller, sleeker; a creature far more befitting the modern gamer.
With Deus Ex: Mankind Divided, Eidos Montreal once again shows it has a lot of great ideas of how games in this genre can evolve. It's just a shame some of the narrative choices don't quite match the ideal they were clearly aiming to achieve.