Lego Jurassic World spans all four movies in the Jurassic Park franchise and as such it follows the plot of those movies as faithfully as a children’s game can.
The magical arts are a dangerous thing, indeed. That’s something we all learned with the first Magicka, an action-RPG whose big hook was letting players combine the magical elements and what spectacular results (or spectacular failures) we got as a result. Magicka 2 is here, boasting the same elements, same spells, and pretty much the same, well, everything.
In the case of The Weaponographist, you’re not going to find anything overtly new or innovative, but rather a combination of smaller mechanics working in tandem to form a solid but familiar experience.
The Charnel House Trilogy is game that ebbs and flows. It’s a game that sucks you in and then confuses you. It takes your hand and intentionally leads you into uncertainty and fear.
With so much more, well, work to do, the expansion bolsters a core game that was a bit sparse at launch. At the same time, it’s hindered by the limitations of The Sims 4, which make it very hard to balance careers, family, and fun.
Visceral dialed back a bit on the outrageous action movie vibe, but added a few new wrinkles to the franchise's trademark combat and multiplayer. Even with that shift in focus and a different studio behind it all, Battlefield Hardline doesn't feel all that different from previous efforts.
White Night, a horror-adventure game from OSome Studios, blends elements of noir films with old-school adventure gameplay and a striking visual style to create an experience that will feel altogether familiar to those old enough to remember gaming on floppy disks.
Despite not doing anything particularly new, Tipping Stars still a great puzzle game that does a nice job straddling the line between fun and frustrating.