Simulation Games

The Sims 4: Get to Work Review
The Sims 4: Get to Work Review
The Sims 4: Get to Work Review
With so much more, well, work to do, the expansion bolsters a core game that was a bit sparse at launch. At the same time, it’s hindered by the limitations of The Sims 4, which make it very hard to balance careers, family, and fun.
ScreamRide Review
ScreamRide Review
ScreamRide Review
Developer Frontier Developments calls this new game a "spiritual successor" to Roller Coaster Tycoon, which is quite a lofty bar to set for a brand new IP like this, but the game fills its end of the bargain quite admirably.
How Impact Winter's Kickstarter Failure Became Steam Success
How Impact Winter's Kickstarter Failure Became Steam Success
How Impact Winter's Kickstarter Failure Became Steam Success
In October 2014, a little-known UK indie studio launched a Kickstarter campaign for Impact Winter, a survival RPG described as “Fallout meets Oregon Trail.” It was an ambitious project for the small development team, with the Kickstarter description touting “open-world gameplay with dynamic weather, haunting interiors and fearsome wildlife” on a relatively small budget of £95,000 (around $150,000). One month later, the campaign concluded with Mojo Bones reaching not even a quarter of its fund-raising goal, and that was the last we heard of Impact Winter… until last week, when the project reemerged on Steam Greenlight and was approved in under three days.

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