King for 20 Years: Celebrating Duke Nukem 3D
Two decades ago, 3D Realms revolutionized the first-person shooter genre by releasing Duke Nukem 3D for MS-DOS. After years of controversy and being used as a scapegoat for critics asking for stricter handling of Mature games, Duke 3D is remembered as the highest point of the character's history. Based on the ups and downs the Duke Nukem video game franchise has experienced, that isn't exactly saying much. Nevertheless, Duke Nukem 3D moved the genre forward for all the right (and wrong) reasons.
10 Best NES Platformers
It's time we look at the golden age of gaming, back to a time when children would crowd around a TV screen and get frustrated at how tough Ninja Gaiden and Mega Man were. Many developers and publishers were hoping to try and recreate the widespread success of the original Super Mario Bros. throughout the mid-to-late 1980s. As a result, many of the earlier platforming games of the NES library simply tried replicating the Super Mario formula. Some were decent, and some where horrible. Luckily, developers started refining their trade over the years, learning to enhance what worked and eliminate what didn't in order to provide some quality platforming experiences. Now, it’s time we look back at the best of the best when it comes to jumping around on the Nintendo Entertainment System.
Clearing the Mist: Final Fantasy IX Turns 15
Fifteen years ago, Square released its ninth Final Fantasy game in North America. It's time we look back at this stellar and criminally overlooked classic of the franchise. Square may have developed Final Fantasy IX alongside Final Fantasy VIII, but the two were quite different. While the emo Squall, Quistis and the rest of the time-travelling SeeDs had more realistic designs, the characters and world of Final Fantasy IX stayed in line with the more traditional art style of Final Fantasy's disproportionate body types. Sure, Squall's crew was more realistic-looking than the blocky, deformed models in Zidane and Cloud's posses, but that doesn't mean that Final Fantasy VIII or even Final Fantasy XII were better games just because their characters were "normal"-looking.
A Demolition Derby Gun Show: Twisted Metal Turns 20
Twenty years ago, Sony and SingleTrac released their first entry in the gun-toting destruction derby and vehicular combat series, Twisted Metal. It's time we look back at the octane-fueled mayhem of Twisted Metal and the large influence the original game had in putting the first PlayStation console on the map.
Worst to First: James Bond Games
As the world is waiting for Daniel Craig to return to the suit and play our favorite martini-swigging, dame-slaying and bad guy-shooting special agent in Spectre, it's time we look back at 007's 10 best games in order to rank our favorite James Bond missions. As with most license-based franchises, the James Bond series has had its fair share of clunkers over the years, and the good 007 games out there are vastly outnumbered by the mediocre ones. Luckily, a few of them have beaten the curse of licensed games and established themselves as excellent titles in their own right.
10 Best SNES RPGs
The Super Nintendo Entertainment System spawned some of the greatest role-playing games ever made. The 16-bit RPGs created during the early '90s helped the genre grow beyond its niche audiences and expand into a broader fanbase. The widespread success of The Legend of Zelda: A Link to the Past (which we're not including in this list since we're classifying it as an action-adventure game) inspired a lot of action-RPGs in terms of top-down gameplay that didn't rely on turn-based combat.
10 Game Franchises That Should've Stayed 2D
We've seen countless classics known for side-scrolling and 2D gaming fail to make the jump to 3D over the years. The success of Final Fantasy VII, Super Mario 64 and The Legend of Zelda: Ocarina of Time left numerous studios and publishers experimenting and trying to shoehorn their famous franchises into some kind of 3D game to try and recreate the success that those games had. Unfortunately, not every major video game series was able to properly make the transition to 3D and abandon its top-down or side-scrolling roots.