Jon Ledford first started at Arcade Sushi thinking that it was a sushi barcade, which unfortunately doesn't exist..yet. With distinct opinions in regards to gaming and a deep fondness of 90's cartoons, anime, B movies, and RPGs with world maps (no lists of cities and destinations, thank you), Jon spends his off time patiently waiting for an HD remake or sequel to Final Fantasy 6. Graduating magna cum laude from Rowan University and Atlantic Cape Community College's 2010 Communication Major of the Year, Jon is also the leader of an underground resistance fighting against the forcing of motion technology into the world of console gaming. Feel free to follow him @JonLedford.
Jon Ledford
We Were Not Prepared: Celebrating World of Warcraft: Burning Crusade
Nine years ago, we saw the end of what everyone considers "Vanilla" World of Warcraft. Three years after the successful launch of World of Warcraft, Blizzard finally stepped in and released something that we all knew was inevitably going to happen—an expansion. Warcraft II: Tides of Darkness got the Beyond the Dark Portal expansion, Warcraft III: Reign of Chaos got The Frozen Throne expansion, and StarCraft got the Brood War expansion over the years; it would make sense that Blizzard's multi-million dollar journey into the massively multiplayer online role-playing game scene would have one as well. Little did we know that we'd be venturing into the Dark Portal one more time.
Movies Scenes Vs. Their NES Counterparts
The thin line that exists between classic, movie-based video games and the films that inspired them is blurred as we present these Movies Scenes Vs. Their NES Counterparts.
Don’t Worry, Ashley: We Didn’t Forget Resident Evil 4’s Anniversary
11 years ago, Resident Evil 4 debuted on the Nintendo GameCube, forever changing the standards of third-person action and survival horror.
Torture Rack: Happy Birthday Bayonetta
Five years ago, PlatinumGames introduced us to Bayonetta, the most wicked, gun-toting witch to ever grace video game consoles.
Amplitude Review (PlayStation 4)
The plastic peripheral-slinging music game developers at Harmonix have returned to their roots with a modern remake of Amplitude. This 2003 hit was a sequel to the studio's first game, Frequency. After a very successful Kickstarter campaign last year, Harmonix was finally able to get this revamped version of Amplitude up and running in order to give its now broader fan base a taste of what things were like when they were just starting out. Likewise, fans who may have played Amplitude and Frequency during their original runs on the PlayStation 2 (including myself) will have something relatively different and new to enjoy as they soak up all that nostalgia. Best of all, it's nice trip back in time to the later days of the PaRappa the Rapper and Bust a Groove era, when music games didn't focus on having a pricey instrument replica in your hand and just focused on getting your rhythm down and matching notes.
10 Biggest Video Game Letdowns of 2015
It's been a roller coaster of a year for the video game industry. As we're wrapping up 2015 and gearing up for 2016, it's time to look back at the biggest blunders the industry faced.
10 Most Anticipated Games of 2016
After a shaky year for the video game industry, we're breaking out this list of the 10 Most Anticipated Games of 2016 to rekindle our hope in future games, knowing there are plenty of excellent titles on the horizon.
10 Best Holiday In-Game Events
For games that don't particularly have an ending, like online FPS titles and MMORPGs, having a holiday event is a nice way to change things up and occasionally make the game special for those who continuously play throughout the year.
10 Best Ice Bosses
We had to withstand arctic chills and subzero temperatures, and we've finally found 10 of the most chill bosses we could find.
10 Worst Star Wars Games
Make sure you angle the deflector shield while we make the calculations for the jump to light speed, because we're flying into an asteroid field of crap with the 10 Worst Star Wars Games.