Thief Will Let You Finish The Game Without A Single Kill

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Like a thief in the night, no one in the digital land of the new Thief will even know you completed the game. You have the choice to leave no evidence, not even one dead body.

The reboot of the Thief franchise on next-gen consoles has started making the fingers of fans get a bit sticky in anticipation. They're starting to remember just how much fun it was lurking in the shadows and preying on the wallets of unsuspecting guards. They were phenomenal games that gave you freedom in your play style, and the newest Thief installment will give you an endless amount of choices, including the choice not to kill anyone at all.

The newest iteration of the Thief franchise will let you complete the game without a single act of murder says community manager Adam Badke on the developer's blog. "Garrett is a Master Thief, not a killing machine!" So far it seems that this new Thief game could be the antithesis of Assassin's Creed. Instead of being forced to kill, your choices dictate the level of difficulty. Without dispatching your enemies, it becomes that much harder to complete the game.

Eidos hopes to entertain skilled fans of the series with a difficulty level that is up to par, but given the options in play styles, they hope to make it accessible for new people to the franchise.

Thief is due out sometime in 2014 for the PlayStation 4 and other consoles, so you have some time to cash in your stolen goods before Thief steals your wallet.

Filed Under: Eidos Montreal, Thief
Categories: News
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