There were a few more action-oriented scenes in this installment that helped cut up some of the drudgery. Lee seems to have been getting attacked more this time around, by both those with and without pulses. In order to fend off Lee's assailants, you have to be very quick and tap the contextual action buttons. Most of the time, you can guess where you'll have to tap and can just keep jabbing your finger at the screen until the sequence is over. You'll also have more opportunities to shoot things from a first-person perspective, but it still feels wonky to control on a touchscreen. There are more instances of adventure-game exploration too, adding to the considerable amount of downtime in this episode.
You'll find Lee stuck in large environments, able to explore many nooks and crannies while he tries to complete an objective. The only downside is that a lot of this exploration isn't very rewarding. There were times when I thought I was close to uncovering some kind of secret about one of the new characters, only to be guided to another conclusion by the story.
The direction of the story led me to believe the denouement would be this amazingly exciting showdown, yet it wasn't as explosive a climax as I was hoping. Not to say it was a bad turn of events, but none of the third act lived up to my expectations and very few story arcs were concluded. I found myself left very wanting. At the very least, I expected to find out who the mysterious voice on the walkie-talkie was and what he wanted with Clementine.