The founder of the ninja-like, freerunning movements of parkour, David Belle, is working with the Poland-based development team at Techland to make Dying Light as acrobatic as possible.

Techland is proud to announce that it's working with the actor, stunt coordinator and parkour founder, David Belle, to help design Dying Light's parkour movements. For those who don't know, parkour is the freerunning style of running that was seen by most gamers in Ubisoft's Assassin's Creed franchise, where a person can run and jump across obstacles in seamless, death-defying ways. Dying Light provides a Left 4 Dead-like, open world environment that you and friends must explore and survive.

“David’s influence really helped us push the parkour system to a point where it felt authentic yet still intuitive and worked perfectly in-game," said Dying Light's Game Director, Adrian Ciszewski. "We’ve had so many journalists and external playtesters say to us that this really is game-changer in terms of first person perspective freedom of movement. “

Techland has also posted some new video footage of Dying Light, which includes some co-op gameplay as well as general highlights from its zombie-slaying escapades. Dying Light will launch on Jan. 27 for PC, Xbox One and PlayStation 4.

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