South Park: The Fractured But Whole is shaping up to be the same kind of extended and interactive episode of the popular TV show as its predecessor The Stick of Truth.
The anchor of Ubisoft’s E3 2015 press conference was a wild four-player co-op experience, with a team of special agents infiltrating a cartel base. That game was Ghost Recon: Wildlands, and since then we’ve not heard a lot about the game. That all changed at this year’s E3, where the game not only have major stage time during the 2106 Ubi conference, but a playable demo was available at the Ubi booth. A trio of media and I suited up and joined a member of the dev team on a secret Ghost Recon mission, and I’m very intrigued by what I played.
At E3 2015 Ubisoft debuted For Honor, a brand new action game focusing on the brutal art of swordfighting. The knights, vikings, and samurai of this war-torn world dazzled me during that show, giving me high hopes that this year’s E3 would give me even more epic sword battles to feast upon. Ubisoft happily obliged, introducing a brand new chapter in the game’s campaign mode and letting me once again take up my sword against the enemy hordes, and I left E3 2016 just as high on For Honor as I had the year before.
When 2005 rolled around, we were already quite familiar with Sam Fisher for what he was at the time: a straight-laced spy that did everything by the book with a multitude of unique tools and suave covert moves to take on any mission with flawless grace...
Far Cry Primal takes place in 10,000 BCE, thousands of years before modern music was even conceived, but I still expected Led Zeppelin’s “Immigrant Song” to come bursting on during the mammoth hunting intro in true Far Cry fashion. Licensed music aside, Far Cry Primal is still very much a Far Cry game. Taking over outposts and enemy camps, finding bonfires to uncover more of the map and gathering crafting items, it’s all here. Far Cry Primal seeks to put you in the shoes, or rather, hunting furs of a primitive human trying to survive and secure a place for his people, but it seems to get in its own way at the worst times.
Seven years after the release of the last Rainbow Six game, we've seen a multitude of strictly online-only FPS games come and go as the focus on blockbuster solo campaigns have started to dwindle. It takes a lot for a predominantly multiplayer FPS game to entice players to keep coming back for the long haul. Luckily, Rainbow Six Siege's unique brand of intense, tactical shootouts are unlike anything else in the first-person shooter scene.
In a scene dominated by the likes of Halo and Call of Duty, we're always glad to look back at a series that always tries to do something different. We decided not to include any of the series' expansions, as many of the PC Rainbow Six games had a slew of add-ons that you were able to get. Put your gas masks on and get ready to breach the door, because we're about to take down the Rainbow Six series, and we're going from Worst to First.
After the underwhelming reception the masses had to Assassin's Creed Unity and its Titanic-sized glitches, Ubisoft has decided to take the franchise to the Industrial Revolution and turn the Templar war into Gangs of New York. All DiCaprio references aside, Assassin's Creed Syndicate is a proper return to form which makes amends for Unity's shortcomings while establishing itself as one of the finer entries of the franchise. The series last two solid entries, Assassin's Creed IV: Black Flag and Assassin's Creed Rogue, took us across the Atlantic to the open seas of the new world, but Syndicate takes us to London as it's growing from the boom of the 19th century technology.
With Assassin's Creed Syndicate's release on the horizon, it's time we look back at the series best and worst entries. The war between the Templar and Assassins have been going on for centuries, and there have been all kinds of adventures where we played as a famous Assassin (and occasional Templar) to unearth secrets that could alter the future of humanity.