I really wanted The Last Guardian to blow me away. I've always had a soft spot for the underdog, and a game that sat in development limbo for over 10 years certainly fit that status. I hoped this would be a complete and beautiful experience that I’d talk about for years to come. Sadly, the decade-long wait for the third feather in Team Ico’s cap did not meet that standard, as the emotional story was marred by technical issues of a bygone era.
It was on this day in 2001 that North American gamers were allowed to take the journey that paint one of gaming history’s most perfect examples of games as art.
Shadow of the Colossus will always be remembered as one of the greatest action-adventure games of the PlayStation 2-era. More importantly, it'll be remembered for the things that set it far apart from all of its contemporaries in the genre. Instead of the Zelda-esque format of traversing an overworld, finding dungeons and clearing their bosses, Shadow of the Colossus had a much simpler format. You had to roam the lands and defeat 16 enemies, but it was the way Shadow of the Colossus presented these enemies and the vague narrative surrounding the adventure that made it special.
Sony and Team Ico have shocked the world by finally giving us a gameplay trailer for what we thought we'd never see, The Last Guardian.
Despite some recent hiccups in renewing its trademark, Sony claims that Team Ico is still working hard at bringing The Last Guardian to life.
The director of the hit 2013 horror flick 'Mama' (produced by Guillermo del Toro) will be heading the live film adaptation of Team Ico's PlayStation 2 classic, Shadow of the Colossus.
After years of development, Team Ico's The Last Guardian has been cancelled. Say it ain't so.
That strange dog/bird hybrid must have poked its head out from its aerial doghouse, because The Last Guardian has just appeared on Amazon.
As reported by Venture Beat, release news of the long in development The Last Guardian, a game developed by acclaimed Japanese developer Team Ico, remains nonexistent. During an interview at the PlayStation 4 event, Sony Worldwide Studios president Shuhei Yoshida was unwilling to give any kind of details on the game, admitting that the company has, "broken promises."