After several patch delays, fights with Microsoft, development hold ups, developer changeovers, and one incredibly successful crowd funding campaign, Skullgirls has finally, FINALLY, made it to the PC. But what does the PC version of this game offer that the console version doesn’t? We take a look at Skullgirls Squigly Edition to find out.
We've featured Valentine before, but we came across this cosplayer who brings the cosplay to a whole new level. Let's check out Skullgirls' blue-haired nurse, Valentine!
Indie fighter Skullgirls was updated to version 1.01, also known as Slightly Different Edition, in November of last year for PS3 owners. Unfortunately, Xbox 360 owners are still waiting on the patch’s release.
Lab Zero, the developer behind Skullgirls, just can’t seem to catch a break. After raising over $829,000 to help expand the title with free downloadable content, new characters, new stages, new voice packs, and more, PayPal has become afraid that fans, who are unsatisfied with the game, will demand chargebacks for their donations if their favorite characters do not get voted in during the Mystery Character Vote.
The Skullgirls Indiegogo fundraiser closed today to the tune of $829,829. Not only was this enough to blow past all planned stretch goals, but it was also enough to grant Mane 6 a free license for the Z Engine, the engine that Skullgirls runs on.
The Skullgirls fundraiser just keeps getting bigger and bigger. It currently has nine days left and has raised approximately $467,000 dollars, funding both Squiggly and Big Band, their first two planned DLC characters. Now, all that’s left is to shoot for their stretch goal of $600,000 dollars in order to make a third and final character. As previously announced, these characters will be voted on by fans out of a list of a possible 32 additions to the roster. Every $20,000 dollars a new character is revealed and all of them should be revealed by the time the drive hits their $600,000 goal.