After several years, delays, and missteps, the Kickstarter-funded Mighty No. 9 is here, and believe me when I say that the supposed spiritual successor to Mega Man is a Mega Bust.
Destruction is fun. A few years ago, we were remodeling the upstairs bathroom and I spent a few hours with a sledgehammer busting wall tiles and tearing a ceiling down. It was cathartic and wonderful. Games do a good job of replicating this same sense of satisfaction whether it’s launching a rocket launcher at a pile of cop cars in Grand Theft Auto or deconstructing every piece of a building in Red Faction: Guerrilla. Destruction is a fun time. Dangerous Golf should be, but it isn’t.
Though there are a few wrinkles in the fabric of Blood and Wine, it delivers a final chapter unlike any you’ve seen before.
Guilty Gear Xrd is continuing to stand out as the game that deserves to bask in the spotlight. -Revelator- doesn’t reinvent the wheel the way -Sign- did, but it does add a significant amount of content and gloss to what was already awesome.
Hitman is shaping up to be the hit that no one saw coming. Despite the controversial decision to break the game into an episodic format, especially so close to its release, the format has served it well. If even just the few maps that have been released so far were released all at once, it would feel overwhelming. The time in between each batch of content is ample for digging into each of the incredibly dense environments and explore all of their nooks and crannies. Case in point, Marrakesh, the latest expansion for Hitman. This map is easily the most detailed and tightly packed so far.
Not only did Vanillaware and Atlus give Odin Sphere a visual retuning, but they practically rebuilt the whole system. The result is a streamlined, flashy and refined retread that outdoes the original in ways that make this remake seem like an entirely different and better game by comparison.
With Blizzard’s Overwatch Open Beta wrapping up, many players have gotten the chance to try the anticipated team-based shooter. There have been billions of bullets fired, thousands of objectives seized and more than a few saps knocked into the death pit in the center of the Grecian Ilios map. Between the 21 heroes, 12 maps, and four game modes that have been available, Overwatch is shaping up to be well outside Blizzard’s norm in many ways and yet wholly familiar in others.
I usually take very thorough notes when reviewing a game. I keep my notebook next to me at all times, pen ready, and will often take a break between rounds to jot down my thoughts. That didn’t happen with Valkyria Chronicles Remastered. Maybe it’s because I already played it back in 2008, when it originally launched on the PS3, but I found myself without words as I made my way through its early battles and story set-up. When I did finally pause to write something down, it was simply this: “This game is still so good.”
There's a moment in the beginning chapters of Uncharted 4: A Thief's End where series hero Nathan Drake and his wife Elena sit at home on their couch and eat dinner while talking ,as two normal people living normal lives in a normal house. The dissonance of this scene compared to the expected run and gun Indiana Jones-style action of the franchise is deafening, and yet this brief moment of routine sets a perfect tone for the rest of the game.
Hitman’s first episode took place in Paris, but it really didn’t show much of the actual city as most of the action took place indoors. Not that it had to, since just hearing the name Paris inspires all types of mental imagery and the fashion show featured in the first Hitman episode really captured that modern high-fashion feeling. This episode takes place in Sapienza, Italy and unless you’re familiar with some of the lesser known towns in Italy this name doesn’t evoke the same icons that Paris does. Despite that, this episode’s mission features a beautiful and more fully realized environment than its predecessor.