Thimbleweed Park has more than made good on its promise, bringing the joys of pointing, clicking, and verb usage to the modern era.
With original designer Greg Johnson at the helm, Back in the Groove plays like a love letter to the 1991 release.
"Above the Law" examines what family means to each and every one of its primary players so deftly, it's hard not to be in awe of what Telltale's writers have accomplished.
Partially inspired by the infamous Jonestown cult, The Church in the Darkness has you seeking a nephew swept up in a South American cult's machinations.
Distance's marriage of cyberpunk horror and arcade-style madness may make it the most creative racing game I’ve played since Grand Theft Auto V’s Cunning Stunts expansion.
If you stumbled upon My Memory of Us at IMGN.PRO’s booth on the PAX East show floor, you’d think it was rather innocuous. Look a little deeper, however, and you’ll see the real story of children coping with a historical horror with only friendship and their imaginations to guide the way.
The American Dream presents a 1950s world where “all of your everyday needs are solved with guns.” It’s a cleaned-up sitcom version of a decade plagued by civil rights unrest and communism hysteria, and guns play a central role in that imagined utopia.
I wanted Desync to be good. I’m fan of games that actually test your reflexes and mettle but so much of this title just feels unfair.
Phoenix Labs is home to many fans of Monster Hunter, and that showed in our preview of its upcoming multiplayer action game, Dauntless.
If JFK had lived, the space program may have unfolded quite differently. The urgency of finding more out there than some dust and a few rocks on the nearest orbiting celestial body could have lead to our greatest minds searching the depths of space to learn all the secrets, good or bad, that they could. That's the world Arkane Studios' supposes exists in Prey, its promising revamp of a cult classic first-person shooter.