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Shattering Predictability to Create Replayability in Left 4 Dead
Shattering Predictability to Create Replayability in Left 4 Dead
Shattering Predictability to Create Replayability in Left 4 Dead
How do you go about creating a new co-op experience that will continue to entice players to return while also nurturing an environment where teamwork is mandatory? Perhaps one of the best answers to this question came in 2008 when Turtle Rock Studios and Valve released Left 4 Dead.

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