Planescape: Torment was one of the most beloved cult-classic RPGs of the late nineties. Despite its popularity, the IP hasn’t had another video game release since 1999. InXile, the developer behind the upcoming Wasteland 2, is looking to change that through their recently launched Kickstarter for Torment: Tides of Numenera.

Torment: Tides of Numenera will be a sequel to the original Planescape: Torment set, appropriately enough, in Monte Cook’s Numenera Ninth world. It’s not a direct sequel, as it will not continue the stories of Planescape: Torment or its characters, but it will play similarly to PS: T and will include a lot of the themes that made PS: T great.

The core theme of Tides of Numenera is “What does one life matter?” You will play as the side-effect of a man who has discovered the key to immortality: new bodies. The Torment team itself describes this peculiar character best.

You are the Last Castoff, the final link in the chain of the lives of the being they call the Changing God. He once was a man who discovered a way to use the relics of the ancients to cheat death and skip across the face of centuries in a succession of bodies. But he never knew that his bodies lived on as his consciousness fled, a new consciousness arising in each. Now he has awakened an age-old enemy, the Angel of Entropy, and his days of change are gone as the Angel hunts him and all his works. That includes... you.

inXile is looking for $900,000 to begin work on the Torment project. At time of writing, the fundraiser has brought in $756,000 and it’s only the first day! Funny story, at the beginning of typing that sentence, they had $730,000, that’s how quickly this fundraiser is taking off. It’s likely that we will see the project being funded fully by the end of the day.

For more information, check out the project’s official Kickstarter page.

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Torment: Tides of Numenera
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