Oculus Rift’s Virtual Reality World Doesn’t Go Well With Drinking
Living in virtual reality has its own set of hazards. If you’re going to own an Oculus Rift, it might be a good idea to lay off the hooch.
Oculus Rift creator Palmer Luckey admitted to Joystiq that people don’t enjoy the Rift experience while inebriated. “What happens is, when you get severely intoxicated,” said Luckey, “You end up throwing up. One of the reasons for that is your body knows something is wrong; your reaction time is slow, things seem to blur. And if it gets bad enough, it says ‘Wow, I’m screwed up, I need to get whatever it is out of my stomach that’s causing this.’ The Rift doesn’t do that much, but when you stack it on top of someone already being intoxicated, they tend to not enjoy it nearly as much.”
The question remains on whether people want to place a contraption over their head to enhance their gaming experience. Drinking aside, to put your heart and soul into an invention, only to have it fail would indeed be a sobering thought.