It looks like we'll have plenty of room to sneak around, folks. It's just been revealed that Metal Gear Solid 5: The Phantom Pain's open world will be "hundreds of times" larger than Metal Gear Solid 5: Ground Zeroes'.

An article on Siliconera points to a statement from series director Hideo Kojima on Twitter, in which he said:

"GZ is both a prologue to the MGSV story and, at the same time, a tutorial for a new MGS, which transitions to sneaking simulator. With that said, GZ has a relatively small field as compared to the main game (which is hundreds of times larger) without time zones changing in real-time. However, each mission offers different time zones with different playstyles."

So now we can think of Ground Zeroes as sort of a primer for The Phantom Pain, which will be considerably larger in scope. With such a big, open world, there will be plenty of differing terrain and structures for Snake to use as hiding spots, ready to strike from the dark.

Information about the Metal Gear Solid 5 games keeps trickling out slowly, but each new tidbit is definitely welcome. We still have to wait a good while for The Phantom Pain to be released, but Ground Zeroes will be released this year on March 18 for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.