The sky is the limit for a lot of huge video game developers, but Avalanche Studios thinks that big developers should take a step back from huge games and try making some smaller ones too.

In a recent interview with Gamasutra, Christofer Sundberg and Stefan Ljungqvist discussed how large developers should take time between their big money making AAA titles and focus on experimenting more with smaller games in between development cycles. Ljungqvist talked about how the future gaming climate would require more creativity placed on unique games and now that mobile platforms and digital delivery make distribution easier, smaller games have become more feasible. He also discussed the risk associated with big games and how many publishers are hesitant to fund something a bit different, "But maybe now they can [take more risks] because they need to be more unique in the marketplace."

Do you think AAA games will become more unique in the future? Let us know.

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