Everyone's favorite, chubby stuntman on a motorbike is taking a jump ramp leading to the PS Vita.

A Hello Games representative on the PlayStation Blog has announced that Joe Danger's PS Vita debut is nearly complete. Danger's colorful, but challenging, racing platform series is going to be running on the PS Vita at a smooth 60 frames per second and will be boasting about 400k polygons per frame. Danger is allegedly having load times faster that is just as fast as its addictive gameplay as well.

What's even more intriguing is that Joe Danger's PS Vita debut will feature both the Director's Cut of the original title, Joe Danger 2 and the pieces of downloadable content for both titles. The first Joe Danger title will have 84 levels along with 25 different characters to play as, while Joe Danger 2 has 85 levels and 35 playable characters. Many of the changes that were implemented in Joe Danger 2 are being retrofitted to work in the first title, so be prepared for online leaderboards and downloadable ghosts to race against in both titles.

Joe Danger 2 will also include three PS Vita-exclusive characters added into its roster. Two of these characters are Iota and Atoi from Tearaway and the last is Sackboy from LittleBigPlanet.

Unfrotunately, Hello Games did not formally announce a release date for the PS Vita version of Joe Danger, but stay tuned as we will keep you updated when a date is officially announced.