Final Fantasy 7 Remake to Have More Realistic Gameplay, No New Characters
The director of the anticipated Final Fantasy VII remake chimes in about its changes as its other PS4 release gets delayed.
As the world is buzzing about the current-gen remake of Final Fantasy VII, director Tetsuya Nomura sat down with the Japanese video game magazine, Famitsu, to talk about it (courtesy of Gematsu). Nomura claims that the small clip we saw from E3 2015 will be included in the game (likely as a cutscene). As mentioned in the trailer, it's hitting the PS4 first, but it's uncertain whether or not it'll hit the Xbox One or PC formats. Due to how old Final Fantasy VII is, everything has to be rebuilt and remade from the ground-up using modern technology.
“There won’t be new characters. As for the visual taste, we’re doing them to match today’s visuals and appear closer to reality," Nomura said. “I can’t share details, but we’re changing it to a more realistic system.”
It looks like Cloud will lose the polygonal Popeye arms. In related news, the other PS4 release of FFVII (a direct port of the PC version) has been delayed.
"As discussed at this year’s E3, Final Fantasy VII will be ported to the PlayStation 4 in winter 2015," a Square Enix representative told GameSpot.
While no release date has been set, we have a feeling the big remake of Final Fantasy VII won't launch until late 2017 at the very earliest to coincide with the game's 20 year anniversary, but we wouldn't be surprised if it doesn't launch in 2018 or later since Nomura is still working on Kingdom Hearts III.
The PC-to-PS4 port of FFVII will launch this winter on PS4 for $15.99 (note: we said port, not remake).