A new update for Far Cry 3 has just gone live as of March 6th, 2013. The update adds several new features to both single and multiplayer modes.
The first big change is the ability to reset Vaas’s and Hoyt’s outposts. One of the big parts of Far Cry 3’s gameplay involves taking over strongholds held by the game’s antagonists. Once taken, these outposts become safe havens for the player. Unfortunately, this means that you can normally play through a raid on each outpost once in a given playthrough. Version 1.05 includes an option to make all outposts hostile again, but only if you have already beaten the game.
Speaking of beating the game, if Far Cry 3 too easy for you, then you might want to try the new Master difficulty setting that has been added in version 1.05. This difficulty setting features more aggressive wildlife, smarter pirates and privateers, and vastly increased damage on just about everything.
Far Cry 3’s multiplayer has received many new improvements for user-generated maps. The feedback system has been vastly expanded, allowing people to comment on and describe every map they play. An option to “beta test” a newly created map has also been added, as well as expanded abilities to search and sort through maps made by specific map creators.
Outside of the user generated map system a few tweaks have been made to how Far Cry 3 handles multplayer lobbies. The game normally kicks players in standard matches but this functionality has been removed in private and custom matches to allow players to have more time to just futz around with their friends. In addition, players said the “Skip Map” option wasn’t visible enough and players did not have enough time to cast their vote. Thusly, the skip vote window has been made bigger and the vote time has been extended.
Full patch notes can be found on the official Ubisoft forums.