E3 2013 Preview: The Last of Us
Zombies suck. I’m sorry, but they do. And you’re going to have to deal with them, and with humans as you try and survive in the world of The Last of Us. I had a chance to play this exciting game for a few minutes and it blew me away.
I started out as the main character Joel, inside of a building that was packed with groups of other humans called Hunters. I guess these guys hunt and kill everything that isn’t them and pile the bodies up. Ellie was by my side and she would help call out where people were hiding or assist me with finding weapons.
I only had a few seconds to try and acclimate myself to the controls, which weren’t as user-friendly as I had hoped they’d be. Weapon switching wasn’t very intuitive, I couldn’t figure out how to run or even reload. Not that it mattered. I had limited pistol and shotgun ammo and that ran out pretty quick.
So what happens when you run out of ammo? Grab a bat, a brick or whatever else you can find and beat the crap out of your enemies. Every whack with a baseball bat sounded like it hurt, and you can even hear ribs crack if you nail a guy right on the side. Hand-to-hand combat was a lot of fun. You can grab a guy from behind and blow his brains out, head stomp a fool, or turn one around and bash his face against the wall.
On the PS3 the graphics were sharp and the world looked pretty big. You can interact with quite a few things in your environment, and Ellie is always there to help you out. Climb on top of buses, hop railings, whatever you have to do to get where you’re going. And Joel and Ellie have constant chatter between them as they travel.
Even though I wasn’t a fan of the controls (yet), I was a fan of how freaking intense the game was. You’re seriously on edge the entire time because you don’t know if a zombie or human is going to pop out and try to kill you. And taking down a zombie is tough. Even after plugging them with some bullets, they still managed to kill me.
You can pick up first aid and you have to hold the button down to use it. You’ll see Joel wrap his arm up if he was shot or bandage wherever else he’s bleeding. The dude can take a punch, and you’re gonna find yourself up against more than one enemy. Zombies don’t punch, so kill those suckers as quick as you can. Or run. Whatever works.
I was pretty bummed that I only had a few minutes with The Last of Us because I was immediately sucked into its world. I’ll be picking this one up when it hits stores shelves in a few days on June 14.