The Final Station challenges the player with scarcity and survival and weaves just enough context to make the world built around it interesting.
The ultra-popular Attack on Titan anime series has finally made its way to the video game world, with the minds behind the Dynasty Warriors franchise --- Omega Force and Koei Tecmo --- charged with the transition. I was hesitant to truly get excited for this new game, as I didn’t think Attack on Titan fit well into Omega Force style of game, but I’m happy to say that playing the game has proven me wrong... for the most part.
Now in the third year of the newest console generation, Madden NFL 17 finds itself served well by the combined efforts of the past as well as a number of great small improvements.
Hitman does a great job of painting each target as a villain worthy of assassination. Even when the target is someone as unassuming as Jordan Cross, the lead singer of an indie band.
With Deus Ex: Mankind Divided, Eidos Montreal once again shows it has a lot of great ideas of how games in this genre can evolve. It's just a shame some of the narrative choices don't quite match the ideal they were clearly aiming to achieve.
In many ways everything that led up to No Man’s Sky felt like some sort of conscription ad campaign. “See the universe! Explore the unknown!” It’s all very enticing and delivers on a lot of amazing feelings, but like most things of this nature, it’s not always all it’s cracked up to be.
Telltale Games' fresh approach to the world of the Dark Knight makes the first episode of Batman: The Telltale Series an mostly worthwhile escapade into the life of Bruce Wayne. Taking a radically different path from the likes of Rocksteady Studios in telling a Batman story not only gave some much needed perspective into the other half of Batman's life, but allowed Telltale to play to its strengths in narrative and dialogue. It's unfortunate then that the PC version of Batman: The Telltale Series is so marred by performance issues that it's a real drag to play, and a challenge to enjoy.
There isn't likely to be a game that captures the majestic beauty of the sea quite as well as Abzu. From the moment Giant Squid's first game debuted a few years ago, we've been in constant awe of the oceanic splendor it presents, and the vibrancy with which it captures the world beneath the waves. Beauty only gets you so far however. As spectacular as Abzu's ocean is, from the hundreds of species of marine life to the impressive seascapes, it ultimately feels a bit shallow.
I’ve always been fascinated by strategy games. I’ve never been particularly good at them, enough to get by, but I’ve enjoyed my time with older titles like Command and Conquer, Starcraft, and Age of Empires II. Crush Your Enemies claims to harken back to the time when these games were more popular but misses the mark on many levels. There’s no base building, no expansive maps, and no real strategy from what I can see. In fact, it’s more of a barbarian themed puzzle game.
Monster Hunter Generations was formed from a simple idea: take a few elements from each of the previous Monster Hunter games, slap in a few new tweaks for good measure, and out comes a brand new game.