Some of the most recognizable video game characters like Sonic, Mario and Master Chief become mascots for their respective publishers and developers. The same could be said of some pretty major rock acts.
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Today is our final installment, and Nintendo’s E3 2013 Direct is in our sights. Nintendo chose a different route for its E3 presentation last year, but did a difference in presentation make for a more accurate E3? Let’s find out!
Aside from a few memorable entries like Rock Band and Guitar Hero, there haven't been many video games that put you in the shoes of your favorite rock acts.
Today it’s time to talk Sony, who really wowed the crowd last year with an impressive lineup of upcoming games and some fantastic gauntlet-dropping at the end. We’ll never forget that last moment, but did the rest of the conference perform as well? Let’s take a look!
On a bigger scale, on a cultural level, pixel art has evolved. It is no longer seen as a limited interpretation of the physical world but is self-referential and continually pushing outside the boundaries of the technology it is aping.
Everyone has their favorite video game characters, and could spend endless hours regaling you with tales of Mario's superiority over Sonic, or why Master Chief is more important than Mega Man.
Today we’re talking Ubisoft, who brought pirates, Rabbids, and a few surprises to the big show last year. How much of it actually came true? How much are we still waiting to play for ourselves? Time to find out!
Once again, we're back with another metal-infused edition of Arcade Sushi Asks. We've teamed up with our hard-rocking brethren at Loudwire to posit the big questions to some of the biggest and baddest rockers on the planet.
Now we move to EA, who had a pretty decent showing last year with a lot of new and unexpected titles. Were they able to make good on their promises, or are we still waiting for the best parts to come true?
One year later, how did Microsoft do at following up with its E3 2013 promises?