Hello Neighbor is a game of stealth-horror, puzzle-solving and more than a little unnerving facetime with your local creep.
First Person Experience
We went hands-on with What Remains of Edith Finch at PAX South, and what we saw was a great narrative with a variety of gameplay elements to make it both intriguing and engaging.
Dishonored 2 is a marvel of level and puzzle design, which more than makes up for the lack of an engaging story or characters.
It was on this day in 2008 that DICE and Electronic Arts released Mirror’s Edge, shaking up the first-person genre with an incredibly fast-paced and breathtaking physics experience.
Turns out Skyrim is even more fun the second time around.
While Hide and Shriek is a jump-scare ridden game with a simple premise, there’s enough here to give it some depth beneath its holiday charm.
Though Rocksteady Studios' Batman: Arkham series has already allowed us to feel how great it is to fight as Batman, Batman: Arkham VR literally puts you inside the cowl for the first time. It's so many dreams come true.
If I’m being honest, I couldn’t care less about Doom’s story. That’s not what drew me in. Instead, I loved Doom for its pitch-perfect controls, inspired level design and well of surprises I didn’t know I could expect from a first-person shooter.
Eight years is an eternity in video games, and perhaps that's why it feels like it's been longer than that since the first time we booted up Mirror's Edge. The ambitious first-person parkour experience was one of two games that defined EA's 2008 --- the other being Dead Space --- and while that survival horror franchise went on to spawn two sequels proper (and a rail shooter), a potential follow-up to Mirror's Edge has languished in development forever. It almost seemed like we would never see Faith again, but then DICE surprised the gaming world by announcing a follow-up (technically a remake) for a new generation. Now, Mirror's Edge Catalyst is here with nearly a decade of hype and hope to live up to. While it doesn't quite shatter the mold, Catalyst is a welcome return to a once-forgotten world championed by a dedicated few.
When it comes to the horror genre in the gaming industry, it’s become somewhat standard at this point that the biggest and best titles sell themselves in horrific gore and/or jump scares. Classic series like Resident Evil established a formula and more recent games like the widely praised Until Dawn and the Five Nights at Freddy’s series have carried the torch fueled by brutal monsters and intense in-your-face frights. Ape Law set out to buck against the trend with Albino Lullaby: a first-person experience that takes players on a psychological horror adventure without gore or jump scares. While Albino Lullaby’s first episode doesn’t quite succeed in keeping tension or fear all the time, it is nonetheless an engrossing and unique take on the horror genre.