A whole new crew of vault hunters arrives in Borderlands: The Pre-Sequel, and, as usual, with them comes chaos, insane, shouting people, and guns. Lots and lots and lots of guns.

Like any good sequel (er... pre-sequel), Borderlands: TPS comes with a load of variations on the series' core gameplay. Since the story takes place on the moon of Elpis, you can expect some equally lunar gravity to go along with it, which, when combined with the new ability to double-jump, means players can hop and float to new heights. On the combat side of things, players will have an upgradeable butt/gravity slam they can use to land quickly and smash the bajeezus out of their foes, and new types of elemental guns such as Cryo and Laser rain destruction in an appropriately icy/laser-y way.

This new crew isn't just a copy/paste of Borderlands previous heroes; each comes with their own distinct flavor. There's cyborg merc Wilhelm, who commands multiple types of drones to control the battlefield, crack shot Nisha, whose Showdown ability lets her auto-lock onto enemies and go banaynays on them, the battle-hardened Athena, whose Captain America-esque super shield absorbs damage and deals it back out tenfold, and Claptrap, who is a Claptrap.

With unbelievable amounts of new loot, abilities, baddies, and more, Borderlands: The Pre-Sequel! arrives Oct. 14 for PC, Xbox 360, and PlayStation 3.

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